5/26/2023 0 Comments Sonic rivals dash![]() ![]() The move is air dodge cancellable during start up.īy destroying the ring, you will get a horizontal boost on the ground and a vertical boost in the air. If you hit the move you won't go into pratfall. On hit, Humming top is attack cancellable. Press dodge during spin dash to go directly into the last window, this way you can avoid self-destructing all the time or just cancel the move if you changed your mind. However, cancelling it will not stop your momentum at all ( especially in the air ), so use that to get stupid speed and fly accross the stage if that's your style. Spin dash, both during charge and launch, is jump cancellable on hit. By hitting it over the lower one you'll go directly into idle state, allowing you to act way sooner.ĭown air is walljump cancelable if it hasn't been parried. This move has a sneaky sweetspot on the upper foot during the last attack phase. You can even use this move to slip off ledges. The more you charge forward strong, the further you'll go. You can use it to mix up recoveries, gain vertical and horizontal speed, and even combo ! Check the infos below to know everything you need to play him at full potential. But what makes him unique from other speed based character though, is his down b, the ring. Here is my take on Sonic ! Hope you like it.Īs you can imagine, French Sonic revolves on speed and movement with moves like spin dash and humming top.
0 Comments
Leave a Reply. |